[This is preliminary documentation and is subject to change.]

Provides various navigation editor related constants and methods.

Namespace: org.critterai.nav.u3d.editor
Assembly: cai-nav-u3d-editor (in cai-nav-u3d-editor.dll) Version: 0.4.0.0 (0.4.0.0)

Syntax

         
 C#  Visual Basic  Visual C++ 
public static class NavEditorUtil
Public NotInheritable Class NavEditorUtil
public ref class NavEditorUtil abstract sealed

Members

         
 All Members  Fields   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
AssetLabel
The standard label for navigation assets.
NavAssetGroup
The menu priority for navigation asset creation.
OnGUINavmeshDataField(String, INavmeshData)
Displays an object field that will only accept ScriptableObjects that implement the INavmeshData interface.
SceneDisplayName(NavmeshBuildInfo)
The standard scene display name for the information.
SceneMismatch(NavmeshBuildInfo)
True if the provided information does not match the current scene or is not available.

Inheritance Hierarchy

System..::..Object
  org.critterai.nav.u3d.editor..::..NavEditorUtil

See Also