[This is preliminary documentation and is subject to change.]

Provides ease-of-use features related to building navigation meshes at design time.

Types

               
 All Types  Classes   Structures  Interfaces  Enumerations 
 NameDescription
ApplyPolygonFlags
A processor that applies polygon flags to all polygons in a PolyMesh.
AreaBoxMarker
AreaConvexMarker
AreaCylinderMarker
AreaFlagMapper
Applies flags to the polygons in a PolyMesh based on area assignment.
AreaMarker
The base class for markers that apply an area id during the CompactFieldBuild state of an NMGen build.
BuildTask<(Of <(<'T>)>)>
A standard build task that provides data upon completion.
BuildTaskProcessor
Provides a simple multi-threaded processsor for IBuildTask objects.
BuildTaskState
The state of a build task.
ConnectionSet
Represents a set of off-mesh connections used during construction of a navigation mesh.
ConnectionSetCompiler
Used to compile a set of off-mesh connections in a dynamic fashion.
FilterLedgeSpans
FilterLowHeightSpans
IBuildTask
A standard build task.
IncrementalBuilder
Provides a way of building navigation mesh data in incremental steps.
INMGenProcessor
A processor used during the NMGen build process.
InputGeometry
Represents triangle mesh and area data used as input to the NMGen build process.
InputGeometryBuilder
Builds an InputGeometry object.
InputGeometryCompiler
Used to compile input geometry in a dynamic fashion.
LowObstaclesWalkable
NMBuild
Provides utility methods related to the NMGen build process.
NMGenAssetFlag
Asset types created during the NMGen build process.
NMGenAssets
Represents the result of a NMGen build.
NMGenBuildFlag
Flags for common build options.
NMGenContext
An NMGen build context.
NMGenProcessor
A standard processor used during the NMGen build process.
NMGenState
Represents the build state for an IncrementalBuilder object.
NMGenTask
A task used to manage the build of an IncrementalBuilder object.
ProcessorSet
A set of INMGenProcessor objects used in an NMGen build.
TileBuildAssets
Represents the result of a tile build.
TileBuildTask
A task used to manage the build of an a tile from NMGen and connection data.
TileSetDefinition
Represents the definition for a set of tiles that make up a tiled navigation mesh.
TileZone
A contiguous range of tiles, defined by tile grid indices.