[This is preliminary documentation and is subject to change.]

Provides Unity ease-of-use features related to building navigation meshes at design time.

Types

               
 All Types  Classes   Structures  Interfaces  Enumerations 
 NameDescription
BuildDataItem
Undocumented class meant for internal use only. (Editor Only)
IInputBuildProcessor
A ScriptableObject processor used to build input for a Navmesh build. (Editor Only)
InputBuildContext
The context for an input build. (Editor Only)
InputBuildInfo
Information related to an input build. (Editor Only)
InputBuildOption
Input build options. (Editor Only)
InputBuildState
The state of the input build. (Editor Only)
ISceneQuery
A ScriptableObject used to query the scene for components. (Editor Only)
MatchType
Match behavior type. (Editor Only)
MeshColocationOption
Mesh colocation options. (Editor Only)
NavmeshBuildState
The state of a NavmeshBuild asset. (Editor Only)
NMBEditorUtil
Provides various navmesh build utility constants. (Editor Only)
NMGenDebug
Provides debug utilities related to navigation mesh generation. (Editor Only)
TileBuildData
Undocumented class meant for internal use only. (Editor Only)
UnityBuildContext
A generic unity build context. (Editor Only)